Your maximum health is 12.
Increase three different attributes of your choice by 1. One of them must be Agility or Reason.
Reduce your Might score by 1.
Imperial
Elven
You know an additional number of languages equal to your Reason score from (...)
Your base walking speed is 5 meters.
Elves average 1.80 meters in height and weigh around 60 kg. Your size is Medium.
Your ancestry also grants you your selection of heritages—cultural and hereditary benefits associated with your people. You have 3 heritage points to spend on the following features.
Heritage Points 1
Description Elves have access to lifetimes of memories from their ancestors. You can choose to Recall Lore about a topic as if you were trained in the relevant skill. If you are already trained with that skill, you can instead choose to gain an edge on your check.
Heritage Points 2
Description Your mind intertwines with those you trust, allowing seamless thought-sharing. You form a mental link with a willing sapient creature within 5 meters of you until the end of your next rest. While linked in this way, you can communicate telepathically at any range, provided you are in the same realm and the mind-linked creature speaks at least one language. This link ends early if you communicate telepathically with a different creature.
Heritage Points 2
Range 10 meters
Description You invade a foe's mind within range. Make a power roll governed by either Instinct, Reason, or Willpower (your choice).
⊗ Fumble The target becomes Off-Guard until the end of their next turn.
⬖ Struggle As above, but they are also Weakened.
✦ Crit As above, but they are also Stunned.
Heritage Points 1
Description You become trained with the Notice skill. Moreover, you gain an edge on Notice checks made to Sense Motives.
Heritage Points 1
Description You can communicate telepathically to any willing sapient creature within 10 meters of you. You gain no ability to interpret their thoughts.